Gamification can boost students’ metacognitive skills
Do students know how to study? When do they start to know about their own learning style? What do they know about themselves as learners to foster their own efficiency?Today's…
Do students know how to study? When do they start to know about their own learning style? What do they know about themselves as learners to foster their own efficiency?Today's…
We've previously discussed the several benefits of gamification in the classroom. Primarily from the standpoint of the student and their advantages. It is also worth highlighting the problems and obstacles…
As we have seen with our Technical Toolbox, many tools can be used to incorporate gamification elements into lessons and create gamified activities. First of all, to choose the right…
Gamification of Digital Learning is a cooperation partnership in school education that is being implemented over the span of two years by a consortium of five experienced organisations. The main…
Gamification techniques and software have modernised and improved digital learning. Combining them with artificial intelligence can be very beneficial, but, if badly used, it could be disadvantageous. The main aim…
Nowadays, but especially in the future, technology is and will be indispensable for learning. To get better student results, today's educators are increasingly using various digital tools and strategies in…
Gamification is a multidisciplinary tool covering a wide range of fields including marketing, sales, recruitment, employee training, education. It encompasses theory of thought, methodology and various ways of implementation Gamification…
In previous articles, we discovered the importance of gamification in education to optimize learning and teaching experiences and the numerous benefits it brings. Moreover, we learned that gamification could help…
Gamification uses game-like elements in non-game contexts, such as education, to motivate and engage learners. This technique can be a powerful tool to promote learning and engagement among students with…
There is a wide range of gamification techniques, and they are highly adaptable, which makes them the perfect tools for students with Specific Learning Disorders (SLDs), also known as Dys.…